head to head

Oxide: Survival Island cover artvsThe Lord of the Rings: The Battle for Middle-earth cover art

Oxide: Survival IslandvsThe Lord of the Rings: The Battle for Middle-earth

Oxide: Survival Island leans Optimization (Grand Arena); The Lord of the Rings: The Battle for Middle-earth leans Optimization (Mind & Math).

EXECUTION6 /10READS6 /10VARIANCE4 /10OPTIMIZATION7 /10
Oxide: Survival IslandThe Lord of the Rings: The Battle for Middle-earth

Axis by axis

Execution6 vs 5

Oxide: Survival Island leans harder on execution: PvP gunfights reward raw aim on mobile controls

Reads6 vs 6

Even - both lean on reads about the same.

Variance4 vs 3

Oxide: Survival Island leans harder on variance: Other players' bases and stashes are hidden information

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Oxide: Survival Island

full breakdown

The Lord of the Rings: The Battle for Middle-earth