head to head
Oxide: Survival IslandvsWarcraft II: Tides of Darkness
Oxide: Survival Island leans Optimization (Grand Arena); Warcraft II: Tides of Darkness leans Optimization (Practiced Mastery).
Oxide: Survival IslandWarcraft II: Tides of Darkness
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads6 vs 5
Oxide: Survival Island leans harder on reads: Raiders and clans bluff, betray and adapt
Variance4 vs 3
Oxide: Survival Island leans harder on variance: Other players' bases and stashes are hidden information
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

