head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Practiced Mastery
High-speed maze execution along planned score-maximizing routes.

Execution · Practiced Mastery
A voxel-based arcade shooter where precise movement and optimal human-rescue sequencing drive score.
Pac-Man Championship Edition 2 leans Execution (Practiced Mastery); Resogun leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Pac-Man Championship Edition 2
Cornering at top speed under pressure decides scores
Resogun
Precise overdrive timing and bullet-threading at high speed
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Pac-Man Championship Edition 2
Ghost trains follow deterministic patterns
Resogun
Scripted enemy formations only
Resogun leans a little harder on variance, though the gap is small.
Pac-Man Championship Edition 2
Mazes and spawns are fixed per course
Resogun
Particle-based destruction and some randomised enemy entry points
Pac-Man Championship Edition 2 leans a little harder on optimization, though the gap is small.
Pac-Man Championship Edition 2
Score routes and ghost-train herding are deeply plannable
Resogun
Keeper rescue sequencing and phase timing are fully learnable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.