head to head
Pac-Man WorldvsSonic Adventure DX: Director's Cut
Pac-Man World leans Execution (Practiced Mastery); Sonic Adventure DX: Director's Cut leans Execution (Practiced Mastery).
Pac-Man WorldSonic Adventure DX: Director's Cut
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

