head to head
Paper Mario: The Thousand-Year DoorvsStygian: Reign of the Old Ones
Paper Mario: The Thousand-Year Door leans Optimization (Pure Optimization); Stygian: Reign of the Old Ones leans Optimization (Pure Optimization).
Paper Mario: The Thousand-Year DoorStygian: Reign of the Old Ones
Axis by axis
Execution3 vs 2
Paper Mario: The Thousand-Year Door leans harder on execution: Action commands and stylish moves
Reads2 vs 2
Even - both lean on reads about the same.
Variance3 vs 4
Stygian: Reign of the Old Ones leans harder on variance: Hit chance, sanity effects and encounters add randomness
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

