head to head

Paper Sorcerer cover artvsPlanescape: Torment cover art

Paper SorcerervsPlanescape: Torment

Paper Sorcerer leans Optimization (Pure Optimization); Planescape: Torment leans Optimization (Pure Optimization).

EXECUTION1 /10READS1 /10VARIANCE3 /10OPTIMIZATION8 /10
Paper SorcererPlanescape: Torment

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads1 vs 1

Even - both lean on reads about the same.

Variance3 vs 3

Even - both lean on variance about the same.

Optimization8 vs 7

Paper Sorcerer leans harder on optimization: Party building and turn-based strategy is the core test

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Paper Sorcerer

full breakdown

Planescape: Torment