head to head
Papers, PleasevsSpace Quest IV: Roger Wilco and the Time Rippers
Papers, Please leans Optimization (Pure Optimization); Space Quest IV: Roger Wilco and the Time Rippers leans Optimization (Systems & Chaos).
Papers, PleaseSpace Quest IV: Roger Wilco and the Time Rippers
Axis by axis
Execution4 vs 2
Papers, Please leans harder on execution: Document-checking speed directly pays the rent
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 5
Space Quest IV: Roger Wilco and the Time Rippers leans harder on variance: Hidden death traps and unknown item uses until learned
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

