head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Execution · Practiced Mastery
A physics puzzle game about grabbing and stacking objects with a UFO claw.

Execution · Practiced Mastery
A stylish Shibuya action RPG where dead teens fight for a second chance at life.
Part Time UFO leans Execution (Practiced Mastery); The World Ends with You leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Part Time UFO
Precise crane control to grab and stack objects
The World Ends with You
Frantic stylus combat juggling two characters at once
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Part Time UFO
Solo, no opponent to predict
The World Ends with You
Noise enemies use fixed attack patterns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Part Time UFO
Physics wobble adds minor unpredictability
The World Ends with You
Pin drops random until rates are known
The World Ends with You leans a little harder on optimization, though the gap is small.
Part Time UFO
Figuring out efficient stacking solves each job
The World Ends with You
Pin evolution, threads, and difficulty tuning reward system mastery
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.