head to head
Party HardvsPeggle 2
Party Hard leans Optimization (Systems & Chaos); Peggle 2 leans Variance (Systems & Chaos).
Party HardPeggle 2
Axis by axis
Execution3 vs 2
Party Hard leans harder on execution: Walking and stabbing need timing but little dexterity
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 6
Peggle 2 leans harder on variance: Bounce physics make every shot's outcome partly a dice roll
Optimization6 vs 5
Party Hard leans harder on optimization: Trap usage and isolation tactics converge to known strategies
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

