head to head
Party HardvsPeggle Extreme
Party Hard leans Optimization (Systems & Chaos); Peggle Extreme leans Variance (Systems & Chaos).
Party HardPeggle Extreme
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 6
Peggle Extreme leans harder on variance: Bounce physics make most outcomes luck after the first peg
Optimization6 vs 4
Party Hard leans harder on optimization: Trap usage and isolation tactics converge to known strategies
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

