head to head
Passpartout: The Starving ArtistvsState of Decay
Passpartout: The Starving Artist leans Optimization (Practiced Mastery); State of Decay leans Optimization (Practiced Mastery).
Passpartout: The Starving ArtistState of Decay
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

