head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
A mythic-power fantasy where stacking mythic abilities and prestige chains produce near-godlike optimization results.

Optimization · Pure Optimization
Engineer a pandemic; evolution order is the puzzle.
Pathfinder: Wrath of the Righteous leans Optimization (Pure Optimization); Plague Inc: Evolved leans Optimization (Pure Optimization).
Pathfinder: Wrath of the Righteous leans a little harder on execution, though the gap is small.
Pathfinder: Wrath of the Righteous
Real-time-with-pause eliminates any twitch skill requirement
Plague Inc: Evolved
no reflex
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Pathfinder: Wrath of the Righteous
All enemies follow scripted AI; crusade campaign is deterministic
Plague Inc: Evolved
world response scripted
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Pathfinder: Wrath of the Righteous
Mythic ability unlock order and hidden enemy resistances add unknown layers
Plague Inc: Evolved
country event timing
Pathfinder: Wrath of the Righteous leans a little harder on optimization, though the gap is small.
Pathfinder: Wrath of the Righteous
Mythic path stacking and Lich-specific build chains reach absurd optimization ceilings
Plague Inc: Evolved
evolution order heavily solved
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.