head to head

Pavlov VR cover artvsQuake III Arena cover art

Pavlov VRvsQuake III Arena

Pavlov VR leans Execution (Pure Mechanics); Quake III Arena leans Execution (Pure Mechanics).

EXECUTION9 /10READS6 /10VARIANCE2 /10OPTIMIZATION4 /10
Pavlov VRQuake III Arena

Axis by axis

Execution9 vs 9

Even - both lean on execution about the same.

Reads6 vs 6

Even - both lean on reads about the same.

Variance2 vs 2

Even - both lean on variance about the same.

Optimization4 vs 5

Quake III Arena leans harder on optimization: Armor and weapon timing routes are learnable and highly leveraged

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Pavlov VR

full breakdown

Quake III Arena