head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Practiced Mastery
Loot-driven co-op heist shooter where builds and route knowledge make perfect crimes.

Execution · Practiced Mastery
A procedural heist platformer testing careful execution against an upgrade-economy clock.
Payday 2 leans Execution (Practiced Mastery); The Swindle leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Payday 2
Sustained gunfights and stealth execution under pressure
The Swindle
One-mistake stealth platforming punishes sloppy inputs
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Payday 2
Cops and guards follow spawn scripts
The Swindle
Guards and drones patrol by script
The Swindle leans a little harder on variance, though the gap is small.
Payday 2
Random vault locations, guard patrols, and escrow rolls
The Swindle
Procedural buildings keep every heist unknown going in
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Payday 2
Skill builds and stealth route planning per heist
The Swindle
Upgrade economy against the doomsday clock is the strategic spine
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.