head to head
Peace, Death!vsSid Meier's Pirates!
Peace, Death! leans Optimization (Practiced Mastery); Sid Meier's Pirates! leans Optimization (Pure Optimization).
Peace, Death!Sid Meier's Pirates!
Axis by axis
Execution5 vs 4
Peace, Death! leans harder on execution: Sorting souls fast under the timer strains reaction speed
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization6 vs 7
Sid Meier's Pirates! leans harder on optimization: Trade routes, faction standing, and career planning dominate
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

