head to head

Peace, Death! cover artvsSystem Shock cover art

Peace, Death!vsSystem Shock

Peace, Death! leans Optimization (Practiced Mastery); System Shock leans Optimization (Practiced Mastery).

EXECUTION5 /10READS0 /10VARIANCE4 /10OPTIMIZATION6 /10
Peace, Death!System Shock

Axis by axis

Execution5 vs 5

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance4 vs 3

Peace, Death! leans harder on variance: Random client streams force on-the-fly recognition

Optimization6 vs 7

System Shock leans harder on optimization: Inventory, routing and station knowledge solve the game

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Peace, Death!

full breakdown

System Shock