head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
Careful climbing execution and route planning where a single mistimed grab undoes everything.

Execution · Practiced Mastery
An arena shooter testing kiting and aim with light perk-build planning underneath.
Peak leans Execution (Practiced Mastery); Tesla vs. Lovecraft leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Peak
Stamina-managed grip timing - one slipped input drops the whole climb
Tesla vs. Lovecraft
Kiting swarms with twin-stick aim under pressure is the game
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Peak
Co-op against a mountain, no adaptive opponent
Tesla vs. Lovecraft
Monster hordes follow simple scripted pursuit
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Peak
Daily map rotation and item spawns shuffle each ascent
Tesla vs. Lovecraft
Random perk offers vary each run
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Peak
Routing the wall and rationing items decides summit attempts
Tesla vs. Lovecraft
Perk synergies and weapon choices reward planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.