head to head
PegglevsThe Painscreek Killings
Peggle leans Variance (Pure Chaos); The Painscreek Killings leans Variance (Systems & Chaos).
PeggleThe Painscreek Killings
Axis by axis
Execution2 vs 1
Peggle leans harder on execution: Aiming the launcher is gentle
Reads0 vs 0
Even - both lean on reads about the same.
Variance7 vs 7
Even - both lean on variance about the same.
Optimization4 vs 5
The Painscreek Killings leans harder on optimization: Cross-referencing keys, dates and letters is methodical deduction
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

