head to head
Persona 4vsWizardry VI: Bane of the Cosmic Forge
Persona 4 leans Optimization (Pure Optimization); Wizardry VI: Bane of the Cosmic Forge leans Optimization (Pure Optimization).
Persona 4Wizardry VI: Bane of the Cosmic Forge
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 5
Wizardry VI: Bane of the Cosmic Forge leans harder on variance: Brutal dice rolls, hidden traps, unknowable item effects.
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

