head to head

Persona 5 cover artvsUFO: Afterlight cover art

Persona 5vsUFO: Afterlight

Persona 5 leans Optimization (Pure Optimization); UFO: Afterlight leans Optimization (Pure Optimization).

EXECUTION1 /10READS0 /10VARIANCE3 /10OPTIMIZATION8 /10
Persona 5UFO: Afterlight

Axis by axis

Execution1 vs 2

UFO: Afterlight leans harder on execution: Real-time-with-pause removes any twitch requirement

Reads0 vs 0

Even - both lean on reads about the same.

Variance3 vs 4

UFO: Afterlight leans harder on variance: Mission spawns and research outcomes are hidden until explored

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Persona 5

full breakdown

UFO: Afterlight