head to head
PhasmophobiavsSherlock Holmes: The Silver Earring
Phasmophobia leans Variance (Systems & Chaos); Sherlock Holmes: The Silver Earring leans Variance (Systems & Chaos).
PhasmophobiaSherlock Holmes: The Silver Earring
Axis by axis
Execution1 vs 0
Phasmophobia leans harder on execution: Minimal aiming; you just walk and use tools.
Reads1 vs 0
Phasmophobia leans harder on reads: Ghost behaviour is randomised, not adaptive to you.
Variance7 vs 7
Even - both lean on variance about the same.
Optimization6 vs 5
Phasmophobia leans harder on optimization: Evidence trees and equipment loadouts are solvable checklists.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

