head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
Strategy game that makes time-efficient task planning, dandori, its central creed.

Optimization · Pure Optimization
Designing and optimizing a theme park's layout, pricing, and guest flow to maximize satisfaction and profit.
Pikmin 4 leans Optimization (Pure Optimization); Planet Coaster leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Pikmin 4
Forgiving controls with rewind safety net
Planet Coaster
Precise track and scenery placement rewards manual dexterity
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Pikmin 4
Creatures never adapt to you
Planet Coaster
No adaptive opponent; guests follow scripted happiness rules
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Pikmin 4
Layouts fixed; night missions add mild chaos
Planet Coaster
Guest mood noise is low and quickly mappable
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Pikmin 4
Dandori time-efficiency planning is the explicit core
Planet Coaster
Queue routing, pricing, and ride placement are the solvable core
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.