head to head
Pikmin BloomvsVA-11 Hall-A: Cyberpunk Bartender Action
Pikmin Bloom leans Optimization (Light / Casual); VA-11 Hall-A: Cyberpunk Bartender Action leans Optimization (Light / Casual).
Pikmin BloomVA-11 Hall-A: Cyberpunk Bartender Action
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Pikmin Bloom leans harder on variance: Random seedling and flower drops while walking
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

