head to head
Pirates, Vikings, and Knights IIvsQuake 4
Pirates, Vikings, and Knights II leans Execution (Competitive PvP); Quake 4 leans Execution (Pure Mechanics).
Pirates, Vikings, and Knights IIQuake 4
Axis by axis
Execution7 vs 8
Quake 4 leans harder on execution: Aimbot plus strafe-jump inputs dominate both campaign and multiplayer
Reads5 vs 5
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

