head to head
Pixel DungeonvsPokémon Mystery Dungeon: Red Rescue Team
Pixel Dungeon leans Variance (Systems & Chaos); Pokémon Mystery Dungeon: Red Rescue Team leans Variance (Systems & Chaos).
Pixel DungeonPokémon Mystery Dungeon: Red Rescue Team
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance7 vs 6
Pixel Dungeon leans harder on variance: Unidentified potions, scrolls and floor layouts dominate runs
Optimization7 vs 6
Pixel Dungeon leans harder on optimization: Upgrade allocation and item-identification logic decide who ascends
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

