head to head
Planescape: TormentvsPokémon Green Version
Planescape: Torment leans Optimization (Pure Optimization); Pokémon Green Version leans Optimization (Pure Optimization).
Planescape: TormentPokémon Green Version
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance3 vs 4
Pokémon Green Version leans harder on variance: Encounter tables, catch rolls and crits add noise
Optimization7 vs 8
Pokémon Green Version leans harder on optimization: Type charts, team building and routing are fully solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

