head to head
Planescape: TormentvsShin Megami Tensei: Persona
Planescape: Torment leans Optimization (Pure Optimization); Shin Megami Tensei: Persona leans Optimization (Pure Optimization).
Planescape: TormentShin Megami Tensei: Persona
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization7 vs 8
Shin Megami Tensei: Persona leans harder on optimization: party builds, demon fusion, weakness exploitation solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

