head to head
Planescape: TormentvsSword Coast Legends
Planescape: Torment leans Optimization (Pure Optimization); Sword Coast Legends leans Optimization (Pure Optimization).
Planescape: TormentSword Coast Legends
Axis by axis
Execution1 vs 2
Sword Coast Legends leans harder on execution: Real-time-with-pause combat reduces twitch to near-zero
Reads1 vs 1
Even - both lean on reads about the same.
Variance3 vs 4
Sword Coast Legends leans harder on variance: DM-mode content generation introduces unknown-information encounters
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

