head to head
Planescape: TormentvsTrails in the Sky 1st Chapter
Planescape: Torment leans Optimization (Pure Optimization); Trails in the Sky 1st Chapter leans Optimization (Pure Optimization).
Planescape: TormentTrails in the Sky 1st Chapter
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads1 vs 0
Planescape: Torment leans harder on reads: NPCs are scripted personalities; no adaptive opponent exists
Variance3 vs 2
Planescape: Torment leans harder on variance: Some dialogue outcomes and item discoveries are hidden until explored
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

