head to head

Planescape: Torment cover artvsWild Arms 2 cover art

Planescape: TormentvsWild Arms 2

Planescape: Torment leans Optimization (Pure Optimization); Wild Arms 2 leans Optimization (Pure Optimization).

EXECUTION1 /10READS1 /10VARIANCE3 /10OPTIMIZATION7 /10
Planescape: TormentWild Arms 2

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads1 vs 0

Planescape: Torment leans harder on reads: NPCs are scripted personalities; no adaptive opponent exists

Variance3 vs 3

Even - both lean on variance about the same.

Optimization7 vs 6

Planescape: Torment leans harder on optimization: Stat allocation, dialogue routing and companion management reward system mastery

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Planescape: Torment

full breakdown

Wild Arms 2