head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
Painterly cinematic puzzle platformer about a girl and her cat-like companion.

Optimization · Pure Optimization
Solving fixed light-and-shadow coordination puzzles at a forgiving narrative pace.
Planet of Lana leans Optimization (Practiced Mastery); Shady Part of Me leans Optimization (Pure Optimization).
Planet of Lana leans a little harder on execution, though the gap is small.
Planet of Lana
Gentle platforming and chase sequences
Shady Part of Me
Gentle platforming with rewind removes any twitch pressure
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Planet of Lana
Machines follow scripted patterns
Shady Part of Me
No opponent - a solo narrative puzzle journey
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Planet of Lana
Fully authored puzzles
Shady Part of Me
Puzzles are fixed and fully visible once reached
Shady Part of Me leans a little harder on optimization, though the gap is small.
Planet of Lana
Companion-command puzzles have single solutions
Shady Part of Me
Coordinating girl and shadow through light logic is the game
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.