head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Practiced Mastery
Massive persistent-war FPS where hundreds of players contest continents simultaneously.

Execution · Practiced Mastery
Tests shooter mechanics fused with real-time base-building economy against human teams.
PlanetSide 2 leans Execution (Practiced Mastery); Starhawk leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
PlanetSide 2
Gunplay and vehicle piloting at FPS standards
Starhawk
Vehicle dogfights and third-person gunplay demand twitch skill
Starhawk leans a little harder on reads, though the gap is small.
PlanetSide 2
Human enemies adapt, diluted across hundreds
Starhawk
Predicting enemy build placement and pushes matters online
PlanetSide 2 leans a little harder on variance, though the gap is small.
PlanetSide 2
Massive battles produce constant chaos
Starhawk
Little hidden beyond fog of incoming drops
Starhawk leans a little harder on optimization, though the gap is small.
PlanetSide 2
Loadouts, terrain, and territory strategy matter
Starhawk
Rift economy and build-and-battle structure placement decide matches
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.