head to head
Plants vs. ZombiesvsUFO: Afterlight
Plants vs. Zombies leans Optimization (Pure Optimization); UFO: Afterlight leans Optimization (Pure Optimization).
Plants vs. ZombiesUFO: Afterlight
Axis by axis
Execution1 vs 2
UFO: Afterlight leans harder on execution: Real-time-with-pause removes any twitch requirement
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 4
UFO: Afterlight leans harder on variance: Mission spawns and research outcomes are hidden until explored
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

