head to head
PlayerUnknown's BattlegroundsvsStalcraft: X
PlayerUnknown's Battlegrounds leans Execution (Grand Arena); Stalcraft: X leans Execution (Competitive PvP).
PlayerUnknown's BattlegroundsStalcraft: X
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads6 vs 5
PlayerUnknown's Battlegrounds leans harder on reads: 99 humans rotating and ambushing adaptively
Variance7 vs 4
PlayerUnknown's Battlegrounds leans harder on variance: Loot spawns and circle placement shape every match
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

