head to head

Please, Don't Touch Anything 3D cover artvsSherlock Holmes: Crimes & Punishments cover art

Please, Don't Touch Anything 3DvsSherlock Holmes: Crimes & Punishments

Please, Don't Touch Anything 3D leans Optimization (Systems & Chaos); Sherlock Holmes: Crimes & Punishments leans Optimization (Pure Optimization).

EXECUTION0 /10READS0 /10VARIANCE5 /10OPTIMIZATION7 /10
Please, Don't Touch Anything 3DSherlock Holmes: Crimes & Punishments

Axis by axis

Execution0 vs 1

Sherlock Holmes: Crimes & Punishments leans harder on execution: Minor minigames, no real dexterity ceiling

Reads0 vs 0

Even - both lean on reads about the same.

Variance5 vs 4

Please, Don't Touch Anything 3D leans harder on variance: Dozens of hidden outcomes invite blind experimentation

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Please, Don't Touch Anything 3D

full breakdown

Sherlock Holmes: Crimes & Punishments