head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
A cozy hidden-object stroll testing observation more than any system mastery.

Optimization · Pure Optimization
A noir Fables investigation where QTE action wraps a scripted mystery with limited genuine deduction.
Please, Touch The Artwork 2 leans Optimization (Pure Optimization); The Wolf Among Us leans Optimization (Pure Optimization).
The Wolf Among Us leans a little harder on execution, though the gap is small.
Please, Touch The Artwork 2
Pointing at paintings has no skill ceiling
The Wolf Among Us
Action sequences use basic QTE with low penalty for failure
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Please, Touch The Artwork 2
No opponent exists in the gallery
The Wolf Among Us
Fables inhabitants follow scripted roles with no adaptive modelling
The Wolf Among Us leans a little harder on variance, though the gap is small.
Please, Touch The Artwork 2
Hidden objects sit in fixed authored spots
The Wolf Among Us
Investigation choices partially obscure which evidence matters
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Please, Touch The Artwork 2
Spotting and light puzzle logic is the whole gentle test
The Wolf Among Us
Scene order and evidence collection allow minor optimisation of deduction paths
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.