head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Pure Mechanics
A punishing momentum-control climber testing precise pogo-stick execution.

Execution · Pure Mechanics
Brutal rhythm-violence game where perfect timing on a screaming track is all that exists.
Pogostuck: Rage With Your Friends leans Execution (Pure Mechanics); Thumper leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Pogostuck: Rage With Your Friends
Brutally precise pogo momentum control decides every climb
Thumper
Split-second rhythm inputs at speed are the entire test
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Pogostuck: Rage With Your Friends
Solo - other players don't oppose you
Thumper
No opponent, only the track
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Pogostuck: Rage With Your Friends
Physics are deterministic, nothing random
Thumper
Tracks are fixed and learnable
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Pogostuck: Rage With Your Friends
Learning the optimal route up the mountain rewards mastery
Thumper
Memorizing patterns and scoring lines helps mastery
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.