head to head
Pokemon ConquestvsThe Curse of Monkey Island
Pokemon Conquest leans Optimization (Pure Optimization); The Curse of Monkey Island leans Optimization (Pure Optimization).
Pokemon ConquestThe Curse of Monkey Island
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads1 vs 0
Pokemon Conquest leans harder on reads: Enemy warlords follow predictable AI
Variance3 vs 3
Even - both lean on variance about the same.
Optimization8 vs 7
Pokemon Conquest leans harder on optimization: Positioning, type matchups, and kingdom management dominate
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

