head to head

Pokémon Emerald cover artvsSD Gundam G Generation Cross Rays cover art

Pokémon EmeraldvsSD Gundam G Generation Cross Rays

Pokémon Emerald leans Optimization (Pure Optimization); SD Gundam G Generation Cross Rays leans Optimization (Pure Optimization).

EXECUTION0 /10READS0 /10VARIANCE2 /10OPTIMIZATION8 /10
Pokémon EmeraldSD Gundam G Generation Cross Rays

Axis by axis

Execution0 vs 0

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 3

SD Gundam G Generation Cross Rays leans harder on variance: Hit rolls and crits wobble individual turns slightly

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Pokémon Emerald

full breakdown

SD Gundam G Generation Cross Rays