head to head
Pokemon FireRed VersionvsWarhammer 40,000: Battlesector
Pokemon FireRed Version leans Optimization (Pure Optimization); Warhammer 40,000: Battlesector leans Optimization (Pure Optimization).
Pokemon FireRed VersionWarhammer 40,000: Battlesector
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads2 vs 2
Even - both lean on reads about the same.
Variance3 vs 4
Warhammer 40,000: Battlesector leans harder on variance: Hit rolls and damage dice swing engagements
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

