head to head

Pokémon Moon cover artvsTotally Accurate Battle Simulator cover art

Pokémon MoonvsTotally Accurate Battle Simulator

Pokémon Moon leans Optimization (Pure Optimization); Totally Accurate Battle Simulator leans Optimization (Systems & Chaos).

EXECUTION1 /10READS1 /10VARIANCE4 /10OPTIMIZATION7 /10
Pokémon MoonTotally Accurate Battle Simulator

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads1 vs 0

Pokémon Moon leans harder on reads: Scripted trials and trainers; competitive play is a niche mode

Variance4 vs 5

Totally Accurate Battle Simulator leans harder on variance: Wobbly physics makes identical setups resolve differently

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Pokémon Moon

full breakdown

Totally Accurate Battle Simulator