head to head

Pokémon Mystery Dungeon: Blue Rescue Team cover artvsTotally Accurate Battle Simulator cover art

Pokémon Mystery Dungeon: Blue Rescue TeamvsTotally Accurate Battle Simulator

Pokémon Mystery Dungeon: Blue Rescue Team leans Variance (Systems & Chaos); Totally Accurate Battle Simulator leans Optimization (Systems & Chaos).

EXECUTION1 /10READS0 /10VARIANCE6 /10OPTIMIZATION6 /10
Pokémon Mystery Dungeon: Blue Rescue TeamTotally Accurate Battle Simulator

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance6 vs 5

Pokémon Mystery Dungeon: Blue Rescue Team leans harder on variance: Floor layouts, items and spawns are random every visit

Optimization6 vs 7

Totally Accurate Battle Simulator leans harder on optimization: Unit counters and placement solve each scenario

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Pokémon Mystery Dungeon: Blue Rescue Team

full breakdown

Totally Accurate Battle Simulator