head to head
Pokémon Mystery Dungeon: Red Rescue TeamvsThat's Not My Neighbor
Pokémon Mystery Dungeon: Red Rescue Team leans Variance (Systems & Chaos); That's Not My Neighbor leans Variance (Systems & Chaos).
Pokémon Mystery Dungeon: Red Rescue TeamThat's Not My Neighbor
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance6 vs 7
That's Not My Neighbor leans harder on variance: Which visitor is an impostor is the hidden core
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

