head to head
Pokémon QuestvsSherlock Holmes: Crimes & Punishments
Pokémon Quest leans Optimization (Systems & Chaos); Sherlock Holmes: Crimes & Punishments leans Optimization (Pure Optimization).
Pokémon QuestSherlock Holmes: Crimes & Punishments
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 4
Pokémon Quest leans harder on variance: Cooking ingredients and stone drops are random
Optimization6 vs 7
Sherlock Holmes: Crimes & Punishments leans harder on optimization: Deduction chains have correct solvable answers
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

