head to head
Pokémon SnapvsScreamRide
Pokémon Snap leans Optimization (Pure Optimization); ScreamRide leans Optimization (Practiced Mastery).
Pokémon SnapScreamRide
Axis by axis
Execution4 vs 5
ScreamRide leans harder on execution: Ride mode demands boost timing and balance on rails
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Pokémon Snap leans harder on variance: Minor behavioral wiggle per run
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

