head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Pure Optimization
On-rails photography game about provoking and capturing the perfect Pokémon shot.

Optimization · Practiced Mastery
A brawler RPG mixing style-switch combat with business-routing optimization.
Pokémon Snap leans Optimization (Pure Optimization); Yakuza 0 leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Pokémon Snap
Timing photos on a moving rail
Yakuza 0
Brawler combat with style switching
Yakuza 0 leans a little harder on reads, though the gap is small.
Pokémon Snap
Creature behavior is fully scripted
Yakuza 0
Scripted enemies
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Pokémon Snap
Minor behavioral wiggle per run
Yakuza 0
Minor drop randomness
Pokémon Snap leans a little harder on optimization, though the gap is small.
Pokémon Snap
Triggering rare poses is route knowledge
Yakuza 0
Skill tree, business mini-game routing
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.