head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Mind & Math
N64 battle sim bringing 3D Pokémon fights and rental-team tournaments to the couch.

Optimization · Mind & Math
Route-building math against card luck and inference of opponents' hidden destinations.
Pokémon Stadium leans Optimization (Mind & Math); Ticket to Ride: Classic Edition leans Optimization (Mind & Math).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Pokémon Stadium
Turn-based selection only
Ticket to Ride: Classic Edition
Clicking cards and routes, no dexterity
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Pokémon Stadium
Versus mode against humans rewards prediction
Ticket to Ride: Classic Edition
Inferring rivals' hidden routes and blocking them is the edge
Ticket to Ride: Classic Edition leans a little harder on variance, though the gap is small.
Pokémon Stadium
Rental rosters and crit rolls swing matches
Ticket to Ride: Classic Edition
Ticket and train card draws shape every game
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Pokémon Stadium
Type theory and rental drafting are studyable
Ticket to Ride: Classic Edition
Route efficiency math underlies every decision
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.