head to head

Pokémon White Version 2 cover artvsUFO: Aftershock cover art

Pokémon White Version 2vsUFO: Aftershock

Pokémon White Version 2 leans Optimization (Pure Optimization); UFO: Aftershock leans Optimization (Pure Optimization).

EXECUTION1 /10READS2 /10VARIANCE4 /10OPTIMIZATION8 /10
Pokémon White Version 2UFO: Aftershock

Axis by axis

Execution1 vs 2

UFO: Aftershock leans harder on execution: Real-time-with-pause limits twitch demands

Reads2 vs 3

UFO: Aftershock leans harder on reads: Alien AI is scripted, not modeling the player

Variance4 vs 4

Even - both lean on variance about the same.

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Pokémon White Version 2

full breakdown

UFO: Aftershock