head to head
PokéPark Wii: Pikachu's AdventurevsSOMA
PokéPark Wii: Pikachu's Adventure leans Execution (Light / Casual); SOMA leans Optimization (Light / Casual).
PokéPark Wii: Pikachu's AdventureSOMA
Axis by axis
Execution3 vs 2
PokéPark Wii: Pikachu's Adventure leans harder on execution: Simple minigames need only basic motion timing
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
SOMA leans harder on variance: Some hiding spot variation.
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

