head to head
Police Quest III: The KindredvsTwelve Minutes
Police Quest III: The Kindred leans Optimization (Pure Optimization); Twelve Minutes leans Optimization (Pure Optimization).
Police Quest III: The KindredTwelve Minutes
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization8 vs 9
Twelve Minutes leans harder on optimization: Information is the resource; knowing exactly what to say and when fully solves the loop
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

